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Spellforce 3 ps5 review
Spellforce 3 ps5 review










spellforce 3 ps5 review

Fantasy kingdoms, rogue mages, ancient curses, and religious zealots Each element is present in the right proportions and – at least on the normal difficulty setting – the degree of challenge feels consistent between them. Similarly, the real-time strategy elements are stressful and require some multitasking, but rarely excessive micromanaging. The role-playing elements – with dialogue choices, character progression, and gear – are deep enough to keep you engaged without becoming overbearing. If I had to try, I’d say it has comfortingly nostalgic sensibilities and is greater than the sum of its parts.

spellforce 3 ps5 review

It’s not easy to explain why SpellForce III: Reforced enraptured me despite the obvious issues.

spellforce 3 ps5 review

Twenty-five hours in – having sidelined everything else I was meant to be playing – I found myself thinking back on how many so-called “bad” console ports had introduced me to genres and IPs I might never have experienced otherwise. Five hours in, I found myself ruminating on why RTS-RPG hybrids have been relegated to a few mid-tier IPs, with little recognition, despite the success of 2002’s WarCraft III.

Spellforce 3 ps5 review series#

My first hour playing SpellForce III: Reforced on an Xbox Series S had me thinking “ this looks good and the performance is solid“, but also “ damn the UI is dense”, “ targeting is imprecise”, and “ was porting this game to console really a good idea?”.












Spellforce 3 ps5 review